Expected behavior: Textures load as normal, no cut-off textures, no purple blocks appearing in the middle of nowhere, etc.
Actual behavior: Textures appear cut-off, purple blocks appearing in Mossdeep Gym, complete madness
How to reproduce: This happened completely randomly, and I'm assuming it's because I reloaded savestates so much so to the point the textures jacked up.
Games affected: Exclusively Pokemon Emerald for me
Games unaffected: Pokemon Leaf Green
Video driver: OpenGL
Sound driver: SDL
OS: Windows 10
Code version: what is this supposed to mean
So uh, any way I can fix this?