Nrage Input Plugin v2.2 Beta

The Best N64 Emulation Plugin has been revived, Nrage v2.0 fixes an assortment of bugs in the original 1.8 code, and adds new functions, and features, at the same time.


ExtremeDude2
Junior Member
Posts: 29
Joined: Fri Jun 03, 2011 9:16 am

Nrage Input Plugin v2.2 Beta

Post by ExtremeDude2 »

There is also another problem when using kaillera nothing works, but 1.83 does.
Iconoclast
Member
Posts: 79
Joined: Sun Mar 23, 2008 11:57 am

Nrage Input Plugin v2.2 Beta

Post by Iconoclast »

Meh.

 





Archiving needs to be added [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" width="20" height="20" />


Talk to me when to arrange a time to negotiate this.





 





negotiate ? [img]<fileStore.core_Emoticons>/emoticons/laugh.png[/img]/emoticons/laugh@2x.png 2x" width="20" height="20" />?





 


lol,


"negotiate?"


lolwut? stfu.

 


hee-hee ^ Well I wish I could test Kaillera on here just to check this out, though yes I do remember 1.83 working. Not sure why 2.2 beta wouldn't work; maybe the XINPUT modifier would bear some acting on it.
ExtremeDude2
Junior Member
Posts: 29
Joined: Fri Jun 03, 2011 9:16 am

Nrage Input Plugin v2.2 Beta

Post by ExtremeDude2 »

When using a xinput enabled pad you HAVE TO use xinput, I set everything to none and disabled xinput and try using the regular way, but it did not work (also rapid fire doesn't work [i would assume it is the same problem]). I have XBCD.
Squall Leonhart
Posting Freak
Posts: 1217
Joined: Tue Mar 18, 2008 2:21 am

Nrage Input Plugin v2.2 Beta

Post by Squall Leonhart »

yes. i am aware of that.
ExtremeDude2
Junior Member
Posts: 29
Joined: Fri Jun 03, 2011 9:16 am

Nrage Input Plugin v2.2 Beta

Post by ExtremeDude2 »

2.2 final is out [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" width="20" height="20" />
Locked