Search found 7 matches

by Trivial Man
Fri May 03, 2013 12:43 pm
Forum: Graphics
Topic: Medabots BG2 pixelation issue
Replies: 10
Views: 8644

Medabots BG2 pixelation issue

From the "Rom Information" option in VBA-M's file menu:   Game title: MEDABOTSMTBV Game code: A8BE Maker code: E9 Maker name: Natsume Main unit code: 00 Device type: 00 ROM version: 00 CRC: 4b (4b)   Additionally, according to No-Intro's data this rom is identified as "Medabots - Metabee (USA)" an...
by Trivial Man
Sat Apr 27, 2013 5:56 am
Forum: Graphics
Topic: Medabots BG2 pixelation issue
Replies: 10
Views: 8644

Medabots BG2 pixelation issue

Apologies for being so late to notice you uploaded that fix. I was waiting for an announcement on the front page or something. Anyways, I hate to say but whatever changes were made in this version still haven't fixed the issues this game is having. Without any motion blur enabled, sometimes framerat...
by Trivial Man
Thu Mar 28, 2013 9:35 am
Forum: Graphics
Topic: Medabots BG2 pixelation issue
Replies: 10
Views: 8644

Medabots BG2 pixelation issue

Hey, that's excellent news! I will be eagerly awaiting this fix. Thanks for figuring it out.
by Trivial Man
Mon Mar 25, 2013 6:02 am
Forum: Graphics
Topic: Medabots BG2 pixelation issue
Replies: 10
Views: 8644

Medabots BG2 pixelation issue

Well, it's been a couple weeks with no reply, so I assume there isn't an easy fix for this behavior. I guess I'm wondering now if there's any chance of this being fixed in a later release, or if I should look for another emulator to play this on.
by Trivial Man
Mon Mar 11, 2013 1:38 pm
Forum: Graphics
Topic: Medabots BG2 pixelation issue
Replies: 10
Views: 8644

Medabots BG2 pixelation issue

While enabling either blur option partially alleviates the problem, some graphical oddities still persist and some new ones are created.   [attachment=290] In the screenshot above for example the sandstorm effect is acting exactly as it should. This is by far the clearest screenshot I got while tes...
by Trivial Man
Sun Mar 10, 2013 12:17 pm
Forum: Graphics
Topic: Medabots BG2 pixelation issue
Replies: 10
Views: 8644

Medabots BG2 pixelation issue

I've been playing through Medabots - Metabee Version and found that when fighting in the "Wilderness" area a peculiar graphical glitch occurs. Basically, anytime the fps dips below or rises above 60, the background sandstorm(?) effect becomes extremely pixelated. I'm playing with D3D 9 Linear filter...
by Trivial Man
Tue Jul 10, 2012 9:25 am
Forum: Core
Topic: E-card reader support?
Replies: 2
Views: 4712

E-card reader support?

Has this gotten any attention yet? I'd rather enjoy this feature.